I have a harmless quirk, shared by many other Eve players: I like to keep various items in my cargo hold. Some people keep exotic dancers and spirits; I keep anti-shipping mines.
but I have a problem. That problem is ‘select all’.
When I select all and dump stuff in my hangar, so too goes all my cargo hold decorations. I could do right-click->invert selection before dragging the rest to my hangar, but then I started thinking. The only time I’ve ever been tempted to use ‘invert selection’ is to keep one or two things where they are and move the rest. But it’s always the same things I’m excluding every single time. Surely there’s a better way.
What I really wanted from the UI was a way to lock down and pin certain item stacks in my cargo hold and hangar. Being able to pin my ammo and nanite paste into my cargo hold, or pin containers to my hangar floor would be a nice perk. I could use the select-all keyboard shortcut with impunity.
Heck, in one sense, the feature already kinda exists:
Admittedly, this feature is only available to corp hangars, but it’s the same concept: right click to lock a blueprint, then it’s not going anywhere until it’s unlocked. Obviously a personal lock wouldn’t require a corporate vote, just right click and unlock it again.
So, that’s my ‘little things’ idea.
Personally, I think it’s a lot more useful than ‘invert selection’.
So, Team Security has a devpost about their recent efforts in combating real-money transfer in Eve.
We are also sharing some brand new data on the ISK worth of assets located on accounts permanently banned by the team. These numbers have never been shown before, I hope you like them!
34 trillion Isk worth of money and items banned since January. I was expecting maybe a tenth of that. I guess RMT is serious business.
I admit that, despite claiming to do industry for the last year or so, I haven’t tried Eve Isk Per Hour.
Verdict: clunky, but shows promise. I can already see where my choice of what to build has been sub-optimal at best, so I’m hopeful that further analysis will bear fruit.
Voting was pretty simple; alliance first, then fill with good posters from the forums (even then, I really wanted another couple of slots). Judge R didn’t make the cut IMO he’s good with pointing out problems in his narrow area but doesn’t need to be on the CPM to do it. Iron Wolf Saber missed out because he slips into game designer mode way too easily.
If you haven’t already, and qualify to, please vote.