Archive for August, 2014

23
Aug
14

Something, something, TMC Chat logs

So, Marlona Sky had a falling-out with themittanidotcom over one thing or another, leading to him being banned from commenting on their articles and forums.

When the whole Somer Blink thing cropped up, Marlona mentioned that he had logs of a conversation where CFC people were in awe of the isk brought in by Blink, and idle plans to create their own version. People clamoured for him to release the logs, so he did.

Someone posted it to reddit, and promptly got banned for not redacting RL personal details from the dump. Jester started digging through the logs, posting tasty morsels, and ex-CCP Sreegs dropped in to damage control clarify some details.

So, if you’re up for some juicy gossip and wild speculation, put some popcorn in the microwave and start reading.

Advertisements
06
Aug
14

Little Things request: the ability to pin item stacks to your cargo hold

I have a harmless quirk, shared by many other Eve players: I like to keep various items in my cargo hold. Some people keep exotic dancers and spirits; I keep anti-shipping mines.

but I have a problem. That problem is ‘select all’.

When I select all and dump stuff in my hangar, so too goes all my cargo hold decorations. I could do right-click->invert selection before dragging the rest to my hangar, but then I started thinking. The only time I’ve ever been tempted to use ‘invert selection’ is to keep one or two things where they are and move the rest. But it’s always the same things I’m excluding every single time. Surely there’s a better way.

What I really wanted from the UI was a way to lock down and pin certain item stacks in my cargo hold and hangar. Being able to pin my ammo and nanite paste into my cargo hold, or pin containers to my hangar floor would be a nice perk. I could use the select-all keyboard shortcut with impunity.

Heck, in one sense, the feature already kinda exists:

Admittedly, this feature is only available to corp hangars, but it’s the same concept: right click to lock a blueprint, then it’s not going anywhere until it’s unlocked. Obviously a personal lock wouldn’t require a corporate vote, just right click and unlock it again.

So, that’s my ‘little things’ idea.

Personally, I think it’s a lot more useful than ‘invert selection’.