Posts Tagged ‘datacores

22
May
12

So, Datacore crash?

The Inferno patch notes state:

Datacore offers have been added to Factional Warfare Militia Corporations (250 LP and 250,000 ISK for a package of 5)

At a generous 2000:1 isk to Loyalty Point exchange rate, that leaves Datacores retailing at about 150k isk each.

When doubled due to < 40% faction control, prices for the losing side will be substantially similar to before the change

However, for those datacores offered by the winning side, the costs are halved (or quartered!), which is especially interesting for Mechanical Engineering datacores, which are offered by all factions.

Unless there’s a true stalemate, one of the four factions will be ‘winning’ and thus push prices down. It’s probably not a good idea to be holding too many datacores of that type…

21
May
11

Datacore Production post-Agent change

The recent change to agent quality also affected R & D agents, who produce datacores for invention and blueprint research. I thought it would be useful to look at whether the change will affect the prices of the datacores.

Defacing dictionaries: yet another hobby of mine

Required Standings

Required standings are being lowered, so the maximum standing required is +5.0 for all level 4 agents. This wider availability will tend to bring more people into the datacore business, slightly lowering prices across the board.

Synergistic Agent Selection

Research skills are a long train, so it’s much better if you can use the same skill for all of your R&D agents, to save training up yet another skill. On the other hand, it’s possible that you may need to grind standings with multiple research corporations to achieve this, so there’s a trade-off.

Before the agent change, differing agent quality necessitated multiple research corporations to get the best agents for some types of datacore. Now, any level 4 agent is as good as another, which raises the possibility of grinding for fewer corporations.

Example: Mechanical Engineering

Mech. Engineering datacores are traditionally high due to the high barrier to entry; the top six agents are split between Boundless Creation, Carthum Conglomerate, Duvolle Laboratories and Core Complexion, with Thukker Mix and Kaalakiota Corporation as weaker choices. Now, the breakdown is:

  • Boundless Creation: one L5, two L4 (one in lowsec)
  • Carthum Conglomerate: two L4
  • Duvolle Laboratories: one L4
  • Core Complexion: two L4
  • Kaalakiota Corporation: two L4

meaning that Duvolle can now be skipped since nobody cares that it used to be Q16, and Boundless Creation (and fellow Matari corp Core Complexion) becomes a clear choice to fill your Mech. Eng. needs.

Similarly for Nuclear Physics, which now has four credible agents from Core Complexion, making for much easier access. I’m not going to go through all the types of datacore, but I expect similar synergies from each (or across the R&D corporations themselves, where grinding one corp may be all you need to do to get some passive income happening)

Easier grinding = more supply = lower prices = cheaper Tech 2 modules = happy Serpentine.

Update: View the Eve forum for more opinions.