Archive for the 'Industry' Category


T3 invention calculators

So, there are many sites that help you do the sums for T2 invention – what your expected cost would be with various skill levels, what the impact on cost-per-unit and ism-per-hour is with decryptors etc.

And yet, I haven’t found anything equivalent for T3 cruisers/subsystems or destroyers.

Did I overlook something, or do they not exist?


Note to self

Config Starbase Equipment is a teeny bit dangerous to give out, especially to corp mates who you have already determined are a bit sketchy.



Highsec Ore Compression Calculator

Ever thought “I need a lot of minerals moved. I wonder what quantities of (compressed) ore I need to supply that?”

Turns out there’s a neat compression calculator for that. It only cares about low- and mid-end minerals, which is fair enough.

Fuzzworks also has one that allows you to enter your skills should you not have perfect refining, but is less informative about the results it gives.


Crius Industry Cheat Sheet

Kendrone on Reddit has a great summary of the cost breakdown in Crius.


shameless plug: Kendrone’s blog


Isk Per Hour

I admit that,┬ádespite claiming to do industry for the last year or so, I haven’t tried Eve Isk Per Hour.

Until today.

Verdict: clunky, but shows promise. I can already see where my choice of what to build has been sub-optimal at best, so I’m hopeful that further analysis will bear fruit.


#inb4 #massivelosses


A wild Orca fit appears

After the barge and exhumer posts, I thought I’d post a selection of Orca fits for those who are unfamiliar with fitting them.


The Orca is primarily used for mining support, with additional use as an impromptu hauler for high-value large items (high-value small items go into Blockade Runners).

As a mining support ship, your role is to survey scan for the best/largest rocks and ice, tractor jet cans into your ore bay, and provide mining foreman links. In ideal circumstances, you will also have a hauler to empty your fleet bay for you, but if pushed, you can dump the ore in a nearby station yourself.

As an impromptu hauler, you haul medium amounts of stuff around and hope you’re tough enough not to be a worthwhile target.

It’s important to note that Orcas have a large number of┬ástructure hit points, so maximising the benefit from that is important, regardless of role.

Micro-warp Drive


One cycle of an MWD (10 seconds) will let an Orca get to warp speed, instead of the ~45 seconds it normally takes, so it’s worth adding some fitting modules to achieve this where possible. Note the transverse bulkheads that make this fit ridiculously durable.

MWD + warfare link


A warfare link for mining yield is a common fit; note that a reactor control unit is now necessary. Faction ones aren’t appreciably better than tech 2, but necessary if you don’t have the skills for t2, and they’re fairly cheap.

MWD + dual warfare links


After yield, generally the next link to use is a shield resistance link, but mining laser range is also popular. Note the additional fitting module required.

MWS + triple warfare links

You will need an additional ancillary router for a third link but it’s essentially the same.

Afterburner fits


Using two cycles of an afterburner will help you get to warp speed, but not as effectively as an MWD. Still, the power grid savings are huge, as can be seen by this fit.

As a hauler

If you need a tanked hauler, then use a standard MWD fit. Fitted ships will fit in the maintenance array; other stuff will fit in the ore or fleet bays.

If you need a hauler with a larger cargo bay (but not ship maintenance bay), then you could fit expanded cargo bays and rigs, but your EHP drops to 85k which is probably not a prudent situation when you’re hauling expensive stuff in an expensive ship. Perhaps try a Bustard instead.


Moon mining enabled in 0.4 security systems in Crius

Greyscale sneaks one in:

We changed a >= to a > so the code does what the authoring was always assuming it did. I just fixed the display text for the attributes this afternoon to reflect this, but the code should already be in place.

I suspect the moon scanning and tower deployment is already frantically underway…