Archive for the 'highsec' Category



14
Nov
12

Pop goes the freighters

So, a few days ago a new guy joined the alliance and started moving apparently all his assets to be closer to our staging system.

With tragic results.

He jumped into Uedama, started to align to the out gate, saw ships appearing, realised it was a logon trap then disconnected.

The interesting thing is that his logs don’t show any aggressive acts taken on his ship before he logged, yet the ship was still in space (according to the login screen) fifteen minutes later.

What’s even more interesting is that the killmail is more than fifteen minutes after he logged out. Needless to say, a petition is underway regarding that loss. Perhaps there’s an unknown bug that allows someone to bump a ship out of alignment, even when they’re doing an emergency warp?

It’s not an isolated incident either; there have been a spate of such freighter kills.