Afterburner changes in Retribution?

As discovered by Sarmatiko:

[*] Afterburner
  [+|n] accerationControlSkillBoostCapNeedBonus
  [+|y] fuelConservationCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringAfterburner
  [*] durationBonus: 10.0 => -5.0
  [+] capNeedBonus: -10.0

i.e. the Afterburner skill changes from +10% duration per level, to -10% cap usage and -5% duration per level.

This keeps the same overall cap usage bonus (-33% at level V) but stops the afterburner cycle being so excruciatingly long. This is good for getting up to warp speed, and for dual-propulsion ships, but bad news for overheating.

Hopefully this will make Eve Hermit’s Orca fit work better 🙂

3 Responses to “Afterburner changes in Retribution?”

  1. November 13, 2012 at 12:29 pm

    In my very best Mr Burns impression, “Exceellleeennnt”

    • December 7, 2012 at 9:58 am

      I have to take it back… with the change the Orca no longer insta warps. The AB doesn’t get up enough speed in just the one shorter cycle. I think it roughly takes about 1 second more to get into warp now. Not sure I will gimp the fit to get a MWD on it though. Will have to wait and see.

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