More Mining Barge tweaks

Another day, another sisi build with tweaks from the last one.


  • tech 1 barges now only require Astrogeology III and Mining Barge I
  • Covetor and Hulk lose -500hp from shield, armour and structure (about 20% less effective HP than last build)
  • Hulk gets increased yield; one of the +3% bonuses gets buffed to +5%/level
  • Procurer gets a massive 4 mid slots (+3 from last build) making it quite tough
  • Retriever ore hold goes from 30k to 28k, but more forgiving of those with low barge piloting skills
  • Exhumer shields reset to t1 resists + 5% per level (I think – hard to read diffs sometimes)
  • Mining crystals reduced to half the volume (inb4 mineral compression….)

8 Responses to “More Mining Barge tweaks”

  1. July 30, 2012 at 12:28 am

    Astrogeology III? and Mining Barge I?

    Oh my tears of envy 😛

  2. 2 Nick
    July 30, 2012 at 2:50 am

    Crapppppp…..I just finished training Astrogeology IV. Just got in my first barge today.

  3. July 30, 2012 at 9:35 am

    retriever goes down to 28k? might want to check again. retriever down to 22500m3 +5%/lvl ; mack down to 25000m3 +5%/lvl

    mining crystals less volume? well, hot damn!

  4. August 1, 2012 at 1:51 am

    Question: I really can’t remember, but isnt there also suppose to be a New Mining Frigate Escavator of some kind?

    Will this new ship suppose to be made from a new seeded BPO?

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