24
Aug
11

StoryBricks

Stabs has posted a three part series about a new technology called StoryBricks that allows a game designer to easily assign motives and relationships to NPCs to drive loose plot lines without having to do the entire hard-coded scripting thing.

CCP has demonstrated that it’s not averse to pulling in existing tech (eve voice etc) instead of rolling their own. Maybe they can use this sort of idea in their toolbox.

When you see it, you will -

Advertisements

0 Responses to “StoryBricks”



  1. Leave a Comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s


%d bloggers like this: